
Solo game developer making pixel-art action roguelikes with a dark-fantasy heart.
I build the kind of games I want to play: fast combat, roguelike runs where every death teaches you something, and stories that hit — about the people we forget we were.
Current project: The Void Ascent — you wake as the villain who forgot he was one. Demo out now; the Tower keeps climbing.
Feedback fuels this. Play it, break it, tell me what you think.
💬 Join the community — feedback shapes the game: https://discord.gg/wjWKpj8eBF